![]() From then on, you are free to make your own path. After a few sessions, Sir Scarow deems you ready, and you defeat the Moskito handily. Sir Scarow has a solution for that, however, and takes you back to the Training Room to practice your defense (and also to get some new armor from the shop). Disappointed, Sir Scarow takes you to train your swordsmanship in a rather decrepit looking room, then back to the Arena to show the mole who's boss.Īfter defeating the mole, you then face your next obstacle: defeating the King Moskito. only to have a humiliating defeat by a mole. ![]() ![]() Guided by an animate scarecrow called Sir Scarow, you test your skills in the Arena. You can also try running the exe in compatibility mode.Īlso try installing Visual C++ 2012 x86 and 圆4.Your mission to become the greatest fighter in SoulTown. Try opening the options.ini file in notepad and changing 'AlternateSyncMethod' to 1. The game is running at half-speed (30-40fps consistently, feels sluggish and slow): If the game is sluggish try opening the options.ini file in notepad and changing the line: I've found that occasionally the game will run slowly on certain machines for no reason. If you find any bugs or crashes please leave a comment so I can investigate. Let me know in the comments if you have any feedback or suggestions about the gameplay. This game is a prototype and is rough around the edges, especially the menu. The first attack to connect will win the round. Press backwards to pull your opponent towards you.īlocking your opponent and pressing attack as quickly as possible will result in a counter slash that will be faster than normal.īlocking attacks, being shoved, and missing swings will build up fatigue which slow your attacks down slightly.įatigue recovers very quickly when you're not currently performing an action.įatigue can be avoided by dodging instead of blocking, aiming strikes carefully, and using footwork to stay out of range. Hold the shove button and press forward to push your opponent away. If you press attack while dodging you will attack after getting up. Holding the dodge button will let you stay down until you release it. You cannot block while sidestepping, but pressing down will change your dodge into a duck. You will avoid vertical attacks but will be vulnerable to horizontal attacks. Pressing up while you dodge does a sidestep. When two attacks meet in the air they will be parried.Ī normal dodge will duck under a horizontal attack, but you will be vulnerable to vertical attacks. If you press attack immediately after blocking you will perform a counter attack. Incoming attacks can be blocked by holding your sword at the correct height. You can cancel an attack before it begins by dodging. Holding your attack will charge your movement speed when you release it. Holding the attack button will let you delay your attack. Holding down while you attack will perform a low vertical attack. Holding up while you attack will perform a high vertical attack. Pressing attack will perform a horizontal attack. Multiplayer can be played with either 2 gamepads, or 1 keyboard and 1 gamepad. This game can be played with a gamepad, a mouse and keyboard or just a keyboard. This page is for the original free version.įace off against a friend or fight the computer. Check out the new improved version - coming soon to Steam (and itch.io):
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